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News

At a Glance

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Author:
lloydw (IP: 24.82.134.185)
Timestamp:
09/09/10 15:50:07 (7 years ago)
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  • WikiStart

    v7 v8  
    22#!html 
    33<div class="left-col"> 
    4         <p class="intro">libRocket is the C++ user interface middleware package based on the HTML and CSS standards. It is designed as a complete solution for any project's interface needs.</p> 
    5         <p>libRocket uses the time-tested open standards XHTML1.0 and CSS2.0 (while borrowing features from HTML5 and CSS3), and extends them with features suited towards real-time applications. Because of this, you don't have to learn a whole new proprietary technology like other packages in this middleware space.</p> 
     4         
     5<div id="content-top"><!--<h1 style="margin-left:10px; padding-top:10px;color:#c30">NEWS</h1>--></div> 
     6<div id="content-middle"> 
     7<div class="post"> 
     8<h2>libRocket drops licensing fees and switches all code to the MIT license</h2> 
     9<p class="date">5 Sep 2010</p> 
     10<p>This is very exciting news for everybody in the community, the entire libRocket source code is 
     11being open sourced and will be availble under the MIT license on <a href="http://github.com">github</a> 
     12in the next couple of days.</p> 
     13<p>The switch means that any project may use libRocket for any purpose at no charge.</p> 
    614</div> 
    7 <div class="centre-col"> 
    8         <a href="http://www.konggame.co.uk/"><img src="/chrome/site/images/kong.jpg" width="259px" height="194px" alt="Kong" /></a> 
    9         <p class="caption"><a href="http://www.konggame.co.uk/">Kong</a> is a great free 3D shooter and it's also powered by libRocket!</p> 
     15<div class="post"> 
     16<h2>Kong switches to libRocket</h2> 
     17<p>SpaceDude sent word that the freeware 3d shooter has now integrated libRocket into his freeware game <a href="http://www.konggame.co.uk/">Kong</a>.</p> 
     18<div> 
     19<a href="http://www.konggame.co.uk/"><img style="float:right;" src="chrome/site/images/kong.jpg" width="259px" height="194px" alt="Kong" /></a> 
     20<p style="padding-top:50px;padding-left:25px;padding-right:25px;"><em>I now have a GUI which is easy to maintain and doesn't contain much boilerplate code if any.</em></p> 
     21<p style="text-align:right;padding-right:300px;">- Martin Sherburn (Leader Programmer)</p> 
     22<div style="clear: both"></div> 
     23</div> 
     24<p>Here's the offical description:</p> 
     25<p class="quote">Kong is a freeware top-down shooter game featuring monkeys with a thirst for blood in a full 3D environment. The rules are simple, pick up as many health/armor packs and weapons as you can before blowing your enemies into smithereens. The game currently features three game modes including deathmatch, team deathmatch and capture the flag with plans to introduce a number of new game modes. Computer controlled bots are provided as target practise but the real fun comes from playing in multiplayer over a local area network or the internet. 
     26</em></p> 
    1027 
    11         <a href="http://farmpioneer.wanderingmonster.co.nz/"><img src="/chrome/site/images/farmpioneer.jpg" width="259px" height="173px" alt="No One Can Stop The Farm Pioneer" /></a> 
    12         <p class="caption">We put together this entry in to the three-week VGNG competition at <a href="http://www.tigsource.com/">TIGSource</a>, using libRocket for the interface. Check out <a href="http://farmpioneer.wanderingmonster.co.nz/">No One Can Stop The Farm Pioneer</a>!</p> 
     28</div> 
     29</div> 
     30<div id="content-bottom"></div> 
     31</div> 
    1332 
    14 <!--    <a href="/wiki/frontend/showcase/invaders"><img src="/chrome/site/images/rocket_invaders_small.jpg" width="259px" height="194px" alt="Rocket Invaders" /></a> 
    15         <p class="caption">The sample game bundled with libRocket, <em>Rocket Invaders from Mars</em>. This screenshot shows the debugger in action.</p>--> 
     33<div class="right-col"> 
     34<p class="intro">libRocket is the C++ user interface middleware package based on the HTML and CSS standards. It is designed as a complete solution for any project's interface needs.</p> 
     35         
     36 
     37<p>libRocket uses the time-tested open standards XHTML1.0 and CSS2.0 (while borrowing features from HTML5 and CSS3), and extends them with features suited towards real-time applications. Because of this, you don't have to learn a whole new proprietary technology like other packages in this middleware space.</p> 
     38 
     39 
     40<p class="intro">Packed with features!</p> 
     41<ul> 
     42   <li>Cross platform architecture (Windows, Mac, Linux, iPhone, ...).</li> 
     43 
     44   <li>Dynamic layout system.</li> 
     45   <li>Efficient application-wide styling, with a custom-built templating engine.</li> 
     46                 
     47   <li>Fully featured open source user control set: buttons, sliders, drop-downs, etc.</li> 
     48                 
     49   <li>Runtime visual debugging suite.</li> 
     50                 
     51   <li>Easily integrated and extensible with Python scripting.</li> 
     52         
     53</ul> 
     54         
     55<p class="intro">Extensible:</p> 
     56         
     57<ul> 
     58 
     59   <li>Abstracted interfaces for plugging in to any game engine.</li> 
     60 
     61   <li>Decorator engine allowing custom application-specific effects that can be applied to any element.</li> 
     62 
     63   <li>Generic event system that binds seamlessly into existing projects.</li> 
     64 
     65</ul> 
     66 
    1667</div> 
    17 <div class="right-col"> 
    18         <p class="intro">Packed with features!</p> 
    19         <ul> 
    20                 <li>Cross platform across all desktop environments: Windows, Mac OSX (Intel) and Linux.</li> 
    21                 <li>Dynamic layout system.</li> 
    22                 <li>Efficient application-wide styling, with a custom-built templating engine.</li> 
    23                 <li>Fully featured open source user control set: buttons, sliders, drop-downs, etc.</li> 
    24                 <li>Runtime visual debugging suite.</li> 
    25                 <li>Easily integrated and extensible with Python scripting.</li> 
    26         </ul> 
    27         <p class="intro">Extensible:</p> 
    28         <ul> 
    29                 <li>Abstracted interfaces for plugging in to any game engine.</li> 
    30                 <li>Decorator engine allowing custom application-specific effects that can be applied to any element.</li> 
    31                 <li>Generic event system that binds seamlessly into existing projects.</li> 
    32         </ul> 
    33 </div> 
     68 
    3469}}}