Changes between Version 2 and Version 3 of documentation/C++Manual/Events
- Timestamp:
- 01/08/08 20:49:41 (10 years ago)
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documentation/C++Manual/Events
v2 v3 2 2 = Events = 3 3 4 Events are sent to elements to indicate actions that have occurred to that element. Rocket generates many events internally (these are fully specified in the [wiki:documentation/RML/Events RML event sdocumentation]). The application can also send arbitrary events to elements.4 Events are sent to elements to indicate actions that have occurred to that element. Rocket generates many events internally (these are fully specified in the [wiki:documentation/RML/Events RML event documentation]). The application can also send arbitrary events to elements. 5 5 6 6 When an event is dispatched to an element, it first goes through a ''bubble'' phase where the each of the element's ancestors has an opportunity to process the event and stop the propagation. The event is then sent to the target element, then goes through a ''capture'' phase where it falls back to its root ancestor.