Changes between Version 7 and Version 8 of documentation/tutorials/PythonEventSystem

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Author:
robertc (IP: 202.68.89.228)
Timestamp:
01/09/08 15:01:47 (10 years ago)
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  • documentation/tutorials/PythonEventSystem

    v7 v8  
    5959== Step 2: Replacing the Event System == 
    6060 
    61 We can now completely remove the exiting event system from ''RocketInvaders'' as the Python bindings will do all the event management for us. Remove all source and header files that begin with Event. You'll also need to comment out some code in GameElement.cpp and Game.cpp that call the EventManager directly. We'll get back to those later. 
     61We can now completely remove the existing event system from ''RocketInvaders'' as the Python bindings will do all the event management for us. Remove all source and header files that begin with Event. You'll also need to comment out some code in GameElement.cpp and Game.cpp that call the EventManager directly. We'll get back to those later. 
    6262 
    6363Also remove all the EventManager initialisation from main.cpp as we'll replace it with a new Python script. I suggest you name it ''autoexec.py'' and place it in a ''python'' subfolder. It should look something like this: